If you ever meet Sanju Sriram, she might tell you about the time she stayed up all night because a virtual dragon refused to behave. Or how she spent years designing gaming systems that had to keep ...
Sijo Jose is president, North America and India, at testing firm PTW. The gaming industry is at a crossroads. Gamers expect more connectivity than ever, with as-a-service models transforming the ...
Games are more than just a way to pass the time—they actually teach valuable lessons you can use in real life. Whether you’re playing cards at home or jumping into an online match, the same strategies ...
Google announced today it’s updating and expanding its digital safety and citizenship curriculum called Be Internet Awesome, which is aimed at helping school-aged children learn to navigate the ...
As the landscape of sports betting evolves, California finds itself at a crossroads, looking to optimize its regulations and practices. With Canadian sports betting making significant strides, it ...
About three-quarters of children and teens play video games. According to Common Sense Media, teens spend an average of almost two hours gaming daily. Boys make up the large majority of gamers and now ...
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