Big update to the open-source rigging framework adds unified facial rigging, a new animation picker, and 3D onion skinning.
TeamTO is launching a new free and open-source tool for studios to take on one of the most complicated and time-consuming parts of the animation process: rigging. The software, called Mikan (pictured) ...
Introduction: I wanted to try out DeepSeek's new modelIn January 2025, the "DeepSeek Shock" sent a major ripple through the ...
Ex-Pixar and Rhythm & Hues artist Chris Perry from Bit Films has produced a pitch for a new episodic TV series and partnered with animation software production specialists Anzovin Studio on a new ...
Character rigging is a vital aspect of bringing virtual characters to life, yet its complexity is often overlooked. In collaboration with one of our senior rigging and groom artists, Jan, we aim to ...
Bake3D Inc. Introduces AI-Powered 3D Character and Motion Engine for Games, Film and Digital Content
Platform converts images into rigged, animated 3D assets and connects with Blender, Unity, Unreal Engine, Godot and AI-assisted workflowsDelaware City, Delaware, Oct. 06, 2026 (GLOBE NEWSWIRE) -- ...
New cloud-based FBX export tools empower game developers and 3D artists to instantly bypass manual rigging and keyframing across Unity, Unreal Engine 5, Blender, and Maya workflows. SAN FRANCISCO, ...
Carolyn Koh files her third report from the recent Online Game Developers conference. In this article, Carolyn had the opportunity to talk to some of the people over at Cryptic Studios about their ...
Now, here’s something that could really help the STALKER 2 modding community. Modder TheShinyHaxorus has released an animation toolkit and character rig for the game. And, I know. This won’t be a big ...
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